Mobile & Desktop Apps
iOS · Android · desktop.
Cross-platform when it makes sense, native when it doesn't. We make that call up front based on the actual product needs (animation density, hardware integrations, regulatory constraints) rather than the framework someone read a blog post about.
Apps that feel slow are usually slow at launch and at navigation. We treat both like core product metrics, instrumented from day one.
What you get
Native iOS / Android
Swift / Kotlin builds when the product needs deep platform integration, animation polish, or App Store / Play Store performance compliance.
React Native cross-platform
Single codebase where it's viable, with native modules dropped in for the parts that aren't. Realistic about its trade-offs.
Electron desktop
Cross-platform desktop apps when the workflow demands a real window: packaged, signed, auto-updating.
Offline-first & sync
Local-first state with conflict-aware sync, so the app works on a train and reconciles when you're back online.
Stack we reach for
The outcome
Apps users keep open. Crash rates that drop release-over-release because the instrumentation is built in.
Get in touch
Let's engineer
clarity together.
Tell us what's slowing you down. We read every message and reply as soon as we can.
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